Thursday, October 9, 2014

RHYMES OF HISTORY TECHNOLOGY

“History doesn't repeat itself - at best it sometimes rhymes”

                                                          ~ Mark Twain (Thinkexist.com, n.d.)

Someone once said, “The future will be like the past, only with cooler toys.”  This quote is useful in understanding the force of rhymes of history.  Thornburg (2009) stated, “New technology is a fresh emergence of the impact left many years before from another technology” (Laureate, 2009).  One of the examples that Thornburg (2009) used was laptop technology.  Thornburg (2009) stated, “Laptop technology rekindles runners from ancient times who carried messaged from village to village.  It’s not the technology, but the effect of the technology that is rekindled” (Laureate, 2009).

For this assignment I chose to focus on long distance communication and specifically Skype for the technology that rekindled how we communicate in this day and age.  According to historyworld.net (n.d.) “There are forms of long-distance communication not based on words. The smoke signals used by American Indians are of this kind. So are bonfires lit in succession on a line of hilltops.   Some non-verbal systems are more sophisticated. The whistled language of Gomera, in the Canary Islands, is used to communicate across deep valleys.

One example of long distance communication for our era is Skype.  What is Skype?  According to Skype.com (n.d.), “Skype is for doing things together, whenever you’re apart. Skype’s text, voice and video make it simple to share experiences with the people that matter to you, wherever they are. With Skype, you can share a story, celebrate a birthday, learn a language, hold a meeting, work with colleagues – just about anything you need to do together every day. You can use Skype on whatever works best for you - on your phone or computer or a TV with Skype on it. It is free to start using Skype - to speak, see and instant message other people on Skype for example. You can even try out group video, with the latest version of Skype.  Skype is just one example of how we can now keep the lines of communication open regardless of distance.

References

About Skype - What is Skype. (n.d.). Retrieved from http://www.skype.com/en/about/

History of communication. (n.d.). Retrieved from

          http://www.historyworld.net/wrldhis/plaintexthistories.asp?historyid=aa93

Laureate Education, Inc. (2009). Emerging and future technology: Rhymes of history.

          Baltimore, MD: Author.

Mark Twain quotes. (n.d.). Retrieved from http://thinkexist.com/quotation/history_doesn-

          t_repeat_itself-at_best_it/163316.html
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Blogs I Posted To:

Thursday, September 25, 2014

EMERGING TECHNOLOGIES TETRAD

 
Marshall McLuhan was constantly challenged to provide a scientific basis for his media observations. “McLuhan concluded that four things happen to all media and human artifacts; this phenomenon was inevitable, and they apply universally. Additionally, while some results may take years to make themselves apparent, McLuhan insisted that these things all happened simultaneously” (Horton.ednet, n.d.).

The four laws of media include (Thornburg, 2008b):

-           Extension/Enhancement:  Every technology extends or amplifies some organ or faculty of the user.  It does something new.

-           Closure/Obsolescence:  Because there is equilibrium in sensibility, when one area of experience is heightened or intensified, another is diminished or numbed.  The “new” drives an older technology into obsolescence.

-           Retrieval:  The content of any medium is an older medium.  A new technology rekindles something from the past – sometimes the very distant past.

-           Reversal:  Every form, pushed to the limit of its potential, reverses its characteristics.  Every technology sets the stage for its own replacement.

One technology that has gone through a series of progressions is the storage of data from our personal and business computers.  I remember when I was in high school and we were using a huge work processor.  This word processor used 8” floppy disks.  I remember how tough it was to transport these floppy disks back and forth to school and not bend them or damage them. Also, these floppy disks did not hold much data. If I remember correctly each assignment needed its own floppy disk.

In 1994 I bought my first Apple Mac computer.  The storage media for this computer was 3 ½” floppy disks.  These were much sturdier but still did not hold much data.  As I upgraded my computers, I also upgraded how I stored data and backed up my computer.  I slowly progressed from floppy disks to CDs/DVDs to USB flash drives.  Now the emerging technology (at least in my world right now) is personal cloud storage. 

For the purposes of this assignment I will use the progression of 8” floppy disks to personal cloud storage.  According to Seagate.com (2014), our email and photos are in the cloud.  If we use webmail and store our pictures on Facebook, Flickr, or Instagram, we are using the cloud.  Companies that connect employees’ computer workstations to a central server for efficient sharing of documents are using another form of the cloud.  The purpose of cloud computing is to make data accessible to multiple people, usually wirelessly and, at times, across large distances. 

One idea is the use of a private or personal cloud. Gartner Research (2014) states, “the personal cloud will replace the personal computer by 2014. The more people use mobile devices like smartphones and tablet computers, the more people will look for on-the-go access to all their personal content. Data won’t be tied up in your laptop; it will be in a cloud all your own” (Seagate, 2014).
 
McLuhan’s Tetrad Example:  Personal Cloud Storage
ENHANCHMENT
 
Personal Cloud Storage allows for secure access of data, etc.  Access of this data, etc. is easier to access through mobile devices such as smartphones and tablet computers.
OBSOLESCENSE
 
Floppy disks, CDs, DVDs, hard drives and flash drives.
RETRIEVAL
 
Return to when all data was stored on the computer’s hard drive (everything needed was in one place).
REVERSAL
 
Possibly a satellite-based personal cloud storage system.  This may be necessary so there are no restrictions on how much space the personal cloud storage allows.
 
Progression to Personal Cloud Storage
Floppy Disk Storage
ENHANCHMENT
 
Allows for data storage away from the hard drive.
OBSOLESCENSE
 
Makes the need for a large capacity hard drive obsolete.
RETRIEVAL
 
Brings back the convenience for accessing a data file in one location (i.e. a file cabinet of sorts).
REVERSAL
 
Higher capacity storage media
 
Progressing To:
CD/DVD Storage
ENHANCHMENT
 
Allows for more storage room per CD versus the floppy disk.
OBSOLESCENSE
 
Further makes the need for a large capacity hard drive obsolete.
RETRIEVAL
 
Brings back the convenience for accessing a data file in one location (i.e. a file cabinet of sorts).
REVERSAL
 
Higher capacity storage media.
 
Progressing To:
USB Flash Drive
ENHANCHMENT
 
Allows for a variety of storage sizes for data.  USB flash drives also offer a more convenient size for transporting data from computer to computer.
OBSOLESCENSE
 
Floppy disks, CD drives and large capacity hard drives are not necessary.
RETRIEVAL
 
Brings back the convenience for accessing a data file in one location (i.e. a file cabinet of sorts).
REVERSAL
 
Higher capacity storage media.


References


McLuhan's Laws of Media. (n.d.). Retrieved from

            http://www.horton.ednet.ns.ca/staff/scottbennett/media/

Thornburg, D. D. (2008b). Emerging technologies and McLuhan's Laws of Media. Lake
            Barrington, IL: Thornburg Center for Space Exploration.

What is a personal cloud? (2014). Retrieved from http://www.seagate.com/do-more/what-is-personal-cloud-master-dm/

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Blogs I posted to:
randompink​rain.wordp​ress.com

 
 


Thursday, September 11, 2014

IDENTIFY AN EMERGED TECHNOLOGY


As Yogi Berra once observed, "It's tough to make predictions, especially about the future."
Even so, there are some clear trends in American society today that are likely to have
long-term consequences. Since one of the major roles of education is to prepare students
for life in the next century, an awareness of these trends by educators and policy
makers is essential if our educational system is to achieve its objectives.

                                                            ~  Thornburg (1997)

The current technology chosen for this assignment that has emerged over the last few years in the early childhood field (in my area of Massachusetts) is Apple’s iPad.  As a licensed home childcare owner/provider I have noticed the increased use of iPads by other licensed home childcare owners/providers in my area as well as some of the secondary schools. 

Blackwell, et al., (2013) stated, “The increased access to, but continued under-use of, technology in education makes it imperative to understand the barriers teachers face when integrating technology into their classrooms.  While prior research suggests teachers encounter both first-order extrinsic barriers and second-order personal barriers, much of this research has focused on K-12 teachers, not early childhood educators.”  With the emerging of anything new there will undoubtedly challenges.  When working with the technology in an educational setting with young children there will definitely be some challenges.

In the case of incorporating the iPad into early childhood curriculum, specific challenges are, but not limited to: 

-           Children are, at times, more technologically savvy than adults and may figure out how to bypass the filtering software that would need to be put in place.  In this day and age it is easy to surf the web and search for this information. 

-           There are times when the limited version of the apps do not give a full demonstration of the full potential of the full app could do. 

-           The price of educational apps can be expensive (i.e. apps for differing abilities).    

-           Storage capacity can cost almost $1,000 depending on the amount of space required for the curriculum. 

-           There is no external storage options available on the iPad - what you buy is what you have.  There is no method available to increase the memory.

-           There is only one log in account so all of the information cannot be kept confidential between students (Biersdorfer, 2010). 

One of the largest societal needs an iPad meets (in my daughter’s work with children of differing abilities) is that of a light-weight compact communication device.  The iPad opens the doors of communication for individuals who need assistance.  It is also less bulky to be transported and therefore more convenient for individuals of all ages to transport (blogs.kqed.org, 2014).

            Some ideas on what would make an iPad even better are, but not limited to:

-           Adding parental controls/school controls so the children cannot access inappropriate material. 

-           It would also be helpful if there were more workshops to demonstrate the use of the iPad for individuals in the early childhood field.  These workshops should include examples of how to incorporate an iPad into the curriculum.

-           More regulation of limited version of apps so the consumer will know what they are paying for with the full-version purchase.

-           Offer bundles of apps for an inexpensive price per app.

-           Incorporate an external storage outlet on the iPad.

-           Create a way for multiple users to keep their information safe and secure.


References


2020 visions (WP). (1997). Retrieved from   
          http://tcpd.org/Thornburg/Handouts/2020visions.html

Biersdorfer, J. D. (2010). IPad. Sebastopol, CA: O'Reilly Media.  Retrieved from
          http://manuals.info.apple.com/MANUALS/1000/MA1595/en_US/ipad_user_guide.pdf

Blackwell, C. K., Lauricella, A. R., & Wartella, E. (2014). Factors influencing digital technology
          use in early childhood education. Computers & Education, 77, 82-90.

The Invisible iPad: It’s Not About the Device. (n.d.). Retrieved from
          http://blogs.kqed.org/mindshift/2014/05/the-invisible-ipad-its-not-about-the-device/

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Blogs I Posted To

http://dspringsteen.blogspot.com/
randompink​rain.wordp​ress.com
http://cottrellsidblog.blogspot.com/
 

Wednesday, August 13, 2014

LEARNING IN A DIGITAL WORLD

In an educational world full of regimentation, memorization, worksheets, closed ended projects and a variety of standardized testing, when did we lose focus in regards to the importance of play in a child’s development?  Over the years working with children I have come to the realization that defining play is not an easy task.  I see play as a behavior, a process, and as an approach to a task (Sheridan, 2011).  I also see play as the most productive and enjoyable activity in which children undertake.  Play is considered universal since it is apparent in every part of the world and has been for thousands of years (Berger, 2009).  Child-initiated play lays the foundations of learning.  Through play, children learn to interact with others, to recognize and solve problems, and to feel the sense of mastery that results.  Basically, play helps children make sense of and find their own place in the physical and social world (Alliance for Childhood, 2005).

When I first began to study the different theories of childhood (i.e. Dewey, Montessori, Erikson, Piaget, and Vygotsky) my curiosity was piqued and I continued to research further into the theories which interested me.  The theories by Piaget and Vygotsky concerning play were among my favorites to research.  In my field of early child care – specifically in the licensed home child cares – I see game-based learning becoming more of a focus.  Piaget believed that play was important as it is a positive avenue for learning (Mooney, 2000).  He believed that children make sense of the objects and activities that surround them when they engage in symbolic play.  He believed that children begin to understand how different objects work and what these objects are meant to do as they experiment (play) through trial and error (Mooney, 2000).  Their time spent experimenting (playing) uses repetition and this information then helps to increase their understanding of the world around them (Mooney, 2000).  Vygotsky believed children learn extensively while playing.  He also believed that language and developmental skills build on each other.  While children are engaged in play they use a constant stream of language, determine conditions while engaged in make-believe, discuss roles, objects, and directions (Mooney, 2000).  They also learn from each other about other situations and ideas which they are unfamiliar with or have not yet engaged in.  Vygotsky believed that this type of interaction contributed to the children’s building of knowledge and to their learning (Mooney, 2000).

References

Alliance for Childhood, C. D. (2005). Time for play, every day: It's Fun – and fundamental.        
          Alliance for Childhood.

Berger, K. S. (2009). In The developing person through childhood. New York: Worth.

Mooney, C. G. (2000). Theories of childhood: An introduction to Dewey, Montessori, Erikson,   
          Piaget and Vygotsky (pp. 62-63,83). St. Paul, MN: Redleaf Press.

Sheridan, M. D., Howard, J., & Alderson, D. (2011). Play in early childhood: from birth to six     
          years. London: Routledge.


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Blogs I posted to:
anitaboseman.wordpress.com
travalper.blogspot.com
learningtheoryedu7105.wordpress.com

Tuesday, August 5, 2014

NEW TECHNOLOGIES

“The ARCS model is a problem solving approach to designing 
the motivational aspects of learning environments
to stimulate and sustain students’ motivation to learn.”

                                                               ~  Keller (1983, 1984, 1987)

Keller’s ARCS Model of Motivational Design has four steps for promoting and sustaining motivation in the learning process.  These steps are:  attention, relevance, confidence, and satisfaction (learning-theories, n.d.).  Each of these steps is part of a sequential process.  The first step is to gain the attention of the learners and to engage them (Driscoll, 2005).  The second step is to demonstrate the benefits of the technology to each individual.  In other words, show the individuals why they should learn this new technology.  The third step is to build confidence.  In other words work with the individuals to be more confident in their ability to learn the new technology.  The fourth step, according to Driscoll (Driscoll, 2005), is the payoff.  The payoff will be when each individual feels a sense of satisfaction that will allow for a continuing desire to learn.

When I read this assignment, the first situation involving technology that I thought of was when the state was implementing the Quality Rating and Improvement System (QRIS) grant program (QRIS, n.d.).  The entire application for this grant was online.  There were multiple child care providers who either did not know how to use a computer and therefore refused to apply; English was their second language; or their technological skills were not enough to allow them to work through the application process.  To add to this, since this was a competitive grant, other providers were not allowed to assist others.  The meetings that were held by the state of Massachusetts in order to assist with questions were awful to attend.  Individuals were so frustrated with the system and the whole process that these meetings were unproductive.  To this day I feel sorry for the administrators of the grant during this time.  They really had no idea how to help or to motivate the child care owners and providers into working with them in order to successfully apply for this grant.

In this scenario it would be important to gain the owner/providers’ attention.  This could be done by effective communication (i.e., contacting the owners/providers and explaining what the QRIS program is about).  Once the owners/providers’ attention has been gained, it would be important to demonstrate the technology is a concise manner that everyone could understand (i.e. even those who are not familiar with the use of computers).  The hardest part in this scenario would be finding ways for those struggling to gain confidence.  This confidence could be gained by the use of mentors who volunteer to assist those in need of extra assistance.  Last, would be the satisfaction of seeing the grant paperwork all digitally submitted.  Once this is done (and it is a long process) the individuals would be rewarded for their hard work and perseverance by receiving the grant to improve a variety of areas in their child care businesses.

References

Arcsmode.ipower.com. (n.d.). Retrieved from http://www.arcsmodel.com/#!arcs-
          model/c1wm1

ARCS Model of Motivational Design (Keller) | Learning Theories. (n.d.). Retrieved from  
          http://www.learning-theories.com/kellers-arcs-model-of-motivational-design.html

Driscoll, M. P. (2005). Psychology of learning for instruction (3rd ed.). Boston, MA:
          Pearson Education.

Keller, J. M. (1983). Motivational design of instruction. In C. M. Reigeluth
          (Ed.),Instructional-design theories and models: An overview of their current status.
          Hillsdale, NJ: Lawrence Erlbaum Associates.

Keller, J. M. (1984). The use of the ARCS model of motivation in teacher training. In K.
          Shaw & A. J. Trott (Eds.), Aspects of Educational Technology Volume XVII: staff
          Development and Career Updating. London: Kogan Page.

Keller, J. M. (1987). Development and use of the ARCS model of motivational
          design.Journal of Instructional Development, 10(3), 2 – 10.

Quality Rating and Improvement System (QRIS). (n.d.). Retrieved from
          http://www.mass.gov/edu/birth-grade-12/early-education-and-care/provider-and-
          program-administration/quality-rating-and-improvement-system-qris.html

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Blogs I commented on were:

anitaboseman.wordpress.com
travalper.blogspot.com
learningtheoryedu7105.wordpress.com

Wednesday, July 23, 2014

CONNECTIVISM

 
 

“Learning is the creation and removal of connections between the
entities, or the adjustment of the strengths of those
connections. A learning theory is, literally, a theory describing
how these connections are created or adjusted.”
 

                                                      ~  Stephen Downes
                                                                         (http://www.connectivism.ca/)
 

“According to Baker (2012), “Defining connectivism isn’t really hard to do.  Simply sit down at your computer and share – something, anything – with someone else.  One word, share.”  I grew up assisting my father by typing various computer programs for him as he wrote the code.  I bought my first home computer in 1994 and was amazed at what I could do with it.  I had a lot of fun incorporating the living books available at the time as well as accessing the internet for the first time.  I remember the dial-up speed that I thought was so great then but now realize just how slow it actually was. 
 

This being said, it still amazes me how my learning network has changed over the years.  How has my network changed the way I learn?  I went from completing all of my paperwork for my licensed home child care in paper form and asking questions via the land based phone to having the ability to ask questions via email or through social media such as Facebook or Twitter.  If I need to do research for a project all I have to do is go to the university library or other scholarly sites on line.  I no longer need to get into my vehicle and drive to the local library.  I also am able to use a lot of various technologies in my everyday curriculum with the children enrolled in my child care.  If I have a question or am in need of further information – all I have to do is send an email, log into a website for live help, use blogs or wikis.  The list is always changing depending on the day and what I am doing that particular day with the children or with my own studies.  My favorite tools at this moment that best facilitate learning for me are listed in my mind map photo above.  These tools can change day-by-day as my educational journey continues along with my everyday life as a business owner and foster parent.
 

References
 

Baker, Thomas (2012-02-20).  Connectivism for EFL teachers: A theory of learning for a digital

          age (Kindle Location 91).  Kindle Edition.
 

Connectivism. (n.d.). Retrieved from http://www.connectivism.ca/

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Blogs I commented on were:

anitaboseman.wordpress.com
travalper.blogspot.com

 

 



Tuesday, July 8, 2014

COLLABORATION

After viewing the assigned media “The new power of collaboration” with Howard Rheingold, I do believe that humans have a basic instinct to “interact and work as a group.”  Baumeister (2012), states “People have a basic need to belong.  They are motivated to form and maintain social relationships.”  Baumeister (2012), continues by stating “Of course people like to be connected to other people, by and large.  Yet this simple idea led in many unexpected directions.  Its influence on cognition, emotion, and behavior is extensive.  Moreover, it raises important basic questions about human nature, culture, gender, emotion, and how the human psyche functions.” 
 
Ertmer (1993), states “Because of the emphasis on mental structures, cognitive theories are usually considered more appropriate for explaining complex forms of learning (reasoning, problem-solving, information-processing) than are those of a more behavior perspective.  However, it is important to indicate at this point that the actual goal of instruction for both of these viewpoints is often the same: to communicate or transfer knowledge to the students in the most efficient, effective manner possible.  Two techniques used by both camps in achieving this effectiveness and efficiency of knowledge transfer are simplification and standardization.  That is, knowledge can be analyzed, decomposed, and simplified into basic building blocks.  Knowledge transfer is expedited if irrelevant information is eliminated.  For example, trainees attending a workshop on effective management skills would be presented with information that is “sized” and “chunked” in such a way that they can assimilate and/or accommodate the new information as quickly and as easily as possible.”                        

Tam (2000), states “The constructivist perspective supports that learners learn through interaction with others. Learners work together as peers, applying their combined knowledge to the solution of the problem. The dialogue that results from this combined effort provides learners with the opportunity to test and refine their understanding in an ongoing process.”  Laney (1990) reported that “computers were effective in developing higher-order thinking skills, including defining problems, judging information, solving the problems, and drawing appropriate conclusions. The computer can serve in the process of information gathering, inquiry, and collaboration, not merely as a vestige of direct instruction with its reliance on integrating technology in the existing curriculum (Rice & Wilson, 1999). Technology tools that aid in case-based learning include various types of simulation and strategy software/CD-Roms, video discs, multimedia/hypermedia, and telecommunications (e-mail and Internet).”   

In a recent meta-analysis of distance and online learning, Bernard et al. (2009) quantitatively verified the importance of three types of interaction: among students, between the instructor and students, and between students and course content (Abrami, et., al.). Abrami, et., al. (2011), states “Not surprisingly, the major conclusion from Bernard et al. (2009) was that designing interaction treatments into DE courses, whether to increase interaction with the material to be learned, with the course instructor, or with peers impacts positively on student learning. But are even larger and more consistently positive effects possible? It may be that the presence of the interaction conditions in the reviewed studies functioned in exactly the way they were intended, so that the estimates of the effects were fairly accurate.”  The document URL is:
http://ezp.waldenulibrary.org/login?url=http://search.proquest.com/docview/880032148?accountid=14872

When doing a search for professional blogs concerning technology and collaboration, I came across the Common Classroom: The Common Sense Education Blog.  One of the postings in this blog addressed the topic of how technology can encourage student collaboration (https://www.commonsensemedia.org/educators/blog/how-technology-can-encourage-student-collaboration).  I found it interesting when the author stated “The theory behind the move to use technology to expand collaboration relies on both social science and recent developments in cognitive science that help us better understand the learning process. In 2004, the National Academy of Sciences published the seminal book How People Learn, which integrates cognitive science with recommended learning environments.”  After reading the blog posts I began to think how I could add more technology to my own curriculum in my licensed home child care.

Definitely food for thought.

References 

Abrami, P. C., Bernard, R. M., Bures, E. M., Borokhovski, E., & Tamin, R. M. (2011).
          Interaction in distance education and online learning: Using evidence and theory to improve
          practice.  Journal of Computing in Higher Education, 23(2-3), 82-103.
          doi:http://dx.doi.org/10.1007/s12528-011-9043-x
 
Baumeister, R. F. (2012). Need-to-belong theory. Handbook of theories of social psychology: Volume Two, 121-140.

Ertmer, P. A., & Newby, T. J. (1993). Behaviorism, cognitivism, constructivism: Comparing        
          critical features from an instructional design perspective. Performance Improvement 
          Quarterly, 6(4), 50–71.

How Technology Can Encourage Student Collaboration. (n.d.). Retrieved from            
          https://www.commonsensemedia.org/educators/blog/how-technology-can-encourage-student-
          collaboration

Laney, D. (1990). Microcomputers and the social studies. OCSS Review, 26, 30-37.

Rheingold, H. (2008, February). Howard Rheingold on collaboration [Video file]. Retrieved       
          from http://www.ted.com/talks/howard_rheingold_on_collaboration.html

Tam, M. (2000).  Constructivism, instructional design, and technology: Implications for   
          transforming distance learning.  Retrieved from http://www.ifets.info/journals/3_2/tam.html

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 Blogs I posted to:

anitaboseman@wordpress.com
http://travalper.blogspot.com.br/
learningtheoryedu7105.wordpress.com